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Re: SCPCBIrrlicht

Posted: Sun May 29, 2016 5:55 pm
by AgentParadox
juanjpro wrote:Unfortunately, I haven't worked on this at all in the past month. I don't feel motivated to work on it anymore, or even on anything CB-related. I doubt I'll finish it any time soon, or even at all.

The code is open-source, so if anyone wants to pick it back up, feel free to finish what's left of it.

This thread should be unstickied, I'm sorry for letting you guys down. It's not like there really were that many of you who cared, but still.
Well hey, often working on a single thing is a better idea because rather than worrying about splitting priority, you can use the best of your ability to make one project really shine through. While it is a shame to see SCPCB Irrlicht go, it also allows you to do something you are motivated to do.

Re: SCPCBIrrlicht

Posted: Sun May 29, 2016 7:51 pm
by Hubbawubba64
juanjpro wrote:or even at all.
Image

Re: SCPCBIrrlicht

Posted: Wed Jun 08, 2016 1:19 pm
by InnocentSam
juanjpro wrote:I don't feel motivated to work on it anymore
Try not to sweat it. If I had a penny for every unfinished project I have sitting on my dev drive, I'd be mildly wealthier. Find another project to work on until you find one that sticks. And hey, this project is still impressive enough to flaunt on a portfolio.

Forgive me for bumping, but I had to offer my 2-cents on this kind of thing, as I know what it's like to have to abandon promising projects.

Re: SCPCBIrrlicht [Abandoned]

Posted: Wed Jun 08, 2016 4:56 pm
by Zackonark
:,(

Re: SCPCBIrrlicht

Posted: Wed Jun 08, 2016 8:12 pm
by Cridone
InnocentSam wrote:Forgive me for bumping, but I had to offer my 2-cents on this kind of thing, as I know what it's like to have to abandon promising projects.
Out of curiosity, do you have the images for SCP-120 saved somewhere? The images of the different locations are down and they looked really cool.

Re: SCPCBIrrlicht

Posted: Thu Jun 09, 2016 3:08 am
by AveryLP
Cridone wrote:
InnocentSam wrote:Forgive me for bumping, but I had to offer my 2-cents on this kind of thing, as I know what it's like to have to abandon promising projects.
Out of curiosity, do you have the images for SCP-120 saved somewhere? The images of the different locations are down and they looked really cool.
I agree with you, they looked good

Re: SCPCBIrrlicht

Posted: Sun Jun 12, 2016 10:01 pm
by InnocentSam
Cridone wrote:
InnocentSam wrote:Forgive me for bumping, but I had to offer my 2-cents on this kind of thing, as I know what it's like to have to abandon promising projects.
Out of curiosity, do you have the images for SCP-120 saved somewhere? The images of the different locations are down and they looked really cool.
Sorry, it appears all images on my old ImageShack account are inaccessible (they are on my account, but says "image unavailable" if any attempt to view them is made). I've searched all the usual places on my drives but to no avail, in addition to my Dropbox.

I can do you one slightly better, I did find the source code with all the maps/textures/models, but no executable or 3DW files. I've uploaded it here. Apologies for not being able to do any better, I don't have a B3D compiler anymore so I can't make an EXE, and I'm not about to troll through all my drives for 3DW files :,(

No warranty is provided, it's incomplete, yadda yadda yadda, enjoy.

Re: SCPCBIrrlicht

Posted: Sun Jun 12, 2016 10:56 pm
by AgentParadox
InnocentSam wrote: Apologies for not being able to do any better, I don't have a B3D compiler anymore so I can't make an EXE, and I'm not about to troll through all my drives for 3DW files :,(
Doesn't the Blitz website include Blitz versions with the b3d compiler?

Re: SCPCBIrrlicht

Posted: Mon Jun 13, 2016 10:04 pm
by InnocentSam
KirbyMario12345 wrote:
InnocentSam wrote: Apologies for not being able to do any better, I don't have a B3D compiler anymore so I can't make an EXE, and I'm not about to troll through all my drives for 3DW files :,(
Doesn't the Blitz website include Blitz versions with the b3d compiler?
You greatly underestimate my laziness.

Re: SCPCBIrrlicht [Abandoned]

Posted: Sat Aug 13, 2016 12:22 am
by Endersclicer12
I was hoping this project would continue. As far as i'm aware, Blitz 3D is not the greatest engine. For a big game like SCP Containment Breach, it's not gonna run well. But if this project never returns, I can always rely on the Unity Remake.