Page 1 of 3

More to the intro

Posted: Tue Jun 23, 2015 2:27 am
by slender1200
In my opinion. For the place to be the SCP foundation. There is not a lot of people. Here are some ideas.
1). A janitor cleaning up a stain on the floor (Room before 173 poster)
2). Guards talking to another Class-D in his cell (First hallway)
3). A FEMALE character (Room before 173 poster)
4). Two scientist having a conversation (Metal Hallway)
5). Guards shooting a Class-D when you walk by (Metal Hallway)
6). A cart down stairs (Room after the metal hallways) (Idea by Unity remake)
7). Guards carrying a dead Class-D (Room after the metal hallways)
8 ). A hazmat suit guy walking with another hazmat suit guy downstairs (Room after the metal hallways)

Some improvements
1). The computer the guy is on downstairs is actually ON
2). Calming music on the speakers
3). The guy that walks past downstairs is on a radio (Could add a cameo scp here)

That is all (If I posted this on the wrong section. I am very sorry)

Re: More to the intro

Posted: Tue Jun 23, 2015 2:55 am
by CLgaming
OP wrote:-snip-
1). Could be nice, though that'd mean making more animations for the human model.
2). Agree.
3). I personally think we need to add a few females to the game in general. We have female SCP wiki members, so it would make sense.
4). I think maintenance workers would be more fitting here.
5). Unnecessary, it's already made clear that D-9341 is nothing more than trash to the Foundation.
6). Okey
7). See #5
8 ). Not sure what to say about this other than "okay."

Some improvements
1). YES
2). Maybe not.
3). No thanks.

Nice ideas overall :D

Re: More to the intro

Posted: Tue Jun 23, 2015 3:07 am
by slender1200
Thank you for the review.
The only reason I made 8 was because the only time we only see it once as an item. We never got to see someone use it.

Re: More to the intro

Posted: Tue Jun 23, 2015 7:43 am
by Omniary
All are pretty good suggestions imo. Only about half of them could be done though without creating new models or reanimating them, but the others could really add a sense of reality to the intro. The intro as it stands right now feels kinda, well, fake. It feels like you're just walking through an empty set piece when everybody's on break. It'd be nice if some of the closed doors were open and had actual rooms behind them (albeit with only enough features to look correct from outside them) but were blocked by guards.

Re: More to the intro

Posted: Tue Jun 23, 2015 7:42 pm
by Airplane611
I could actually make a digital TV-like SCP Foundation logo texture for the computer, Here is the image!
NOTE: This is V.1 of the screen.
Image


Hope you like it! :)

Re: More to the intro

Posted: Tue Jun 23, 2015 10:03 pm
by slender1200
Airplane611 wrote:I could actually make a digital TV-like SCP Foundation logo texture for the computer, Here is the image!
NOTE: This is V.1 of the screen.
Image


Hope you like it! :)
That is good. The only thing needed would be a loading bar at the bottom.

Re: More to the intro

Posted: Tue Jun 23, 2015 10:03 pm
by MrJPenguin1
Airplane611 wrote:I could actually make a digital TV-like SCP Foundation logo texture for the computer, Here is the image!
NOTE: This is V.1 of the screen.
Spoiler
Image



Hope you like it! :)
It's pretty nice, but it could use some polishing. I'd also add a login screen to it and maybe change the color to a white with a black logo. Something like this (I got this from an old post Garbo made):
Spoiler
Image
Here's a link to the really old thread (2 years woot!) http://undertowgames.com/forum/viewtopic.php?f=8&t=2247

Re: More to the intro

Posted: Tue Jun 23, 2015 10:05 pm
by Theimperfectbeing
Airplane611 wrote:-snippity snip-
I'd suggest changing it from green to blue/black/white, because blue/black/white are more common CPU loading screen colours, and that shade of green is a bit painful to look at.

Re: More to the intro

Posted: Tue Jun 23, 2015 11:55 pm
by Airplane611
It came out like this, I don't know how to make digital static.

Re: More to the intro

Posted: Wed Jun 24, 2015 10:15 pm
by Cridone
Managed to make this nice communication display.
Spoiler
Image
Instead of just putting a static image (because it would've looked pretty bad) of the guy he's talking to, I just put an error message saying the video feedback couldn't be displayed.