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Redoing the intro Entirely (Idea)
Posted: Fri Apr 28, 2017 8:43 pm
by RßD
Okay So I wrote yesterday that I think the into Locationaly sucks, and it could use an update
viewtopic.php?p=114647#p114647
So That got me thinking.
- : I know how to animate
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- : I Know how to make 3D models
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So combining both of theses Ideas together I thought to myself why not Make a whole conversion mod to make the intro feel more realistic and immersive.
Idea TIME!
- Redo the horrible Walking animation if the Guards
- Make an entire Wing for D-Class to be held (Something like a containment zone but for exclusively prisoners)
Elaboration time!
Redoing the guards Animation Shouldn't need to be as long so, There animations suck So Yeah. (1.3.8)
Re: Redoing the intro Entirely (Idea)
Posted: Mon May 01, 2017 7:59 am
by Vane Brain
RßD wrote:
C: I Know C++ Like the back of my hand
How is that will help? This game is not written in C++
RßD wrote:
1. Redo the horrible Walking animation if the Guards
Wait for 1.3.8 ;)
Re: Redoing the intro Entirely (Idea)
Posted: Wed May 03, 2017 12:17 am
by RßD
Vane Brain wrote:RßD wrote:
C: I Know C++ Like the back of my hand
How is that will help? This game is not written in C++
RßD wrote:
1. Redo the horrible Walking animation if the Guards
Wait for 1.3.8 ;)
Rip Me I thought the engine was written in C++
Re: Redoing the intro Entirely (Idea)
Posted: Wed May 03, 2017 1:31 am
by AgentParadox
Nope. Blitz3D.
Re: Redoing the intro Entirely (Idea)
Posted: Wed May 03, 2017 1:35 am
by Hubbawubba64
RßD wrote:Rip Me I thought the engine was written in C++
Did you think that everyone programming it was just awful at memory management too?
Re: Redoing the intro Entirely (Idea)
Posted: Wed May 03, 2017 2:40 pm
by RßD
Hubbawubba64 wrote:RßD wrote:Rip Me I thought the engine was written in C++
Did you think that everyone programming it was just awful at memory management too?
That may have crossed my mind :P
Re: Redoing the intro Entirely (Idea)
Posted: Wed May 03, 2017 2:48 pm
by RßD
Looking at Blitz3D it doesn't look too difficult, I'll try to write a 3D Breakout or something and then attempt Overhauling the Intro. (and maybe after 1.3.8)
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I keep thinking that 173's Location should be somewhere else, and when the MTF come out and capture 173 they should put him into his real (new) containment chamber.