I got some Ideas.
Posted: Sat Jun 03, 2017 2:04 am
by tallman205
SCP - Containment Breach is a great game, but I feel like it's missing things.
Spoiler
As we know, SCP-939 is only found in the storage block, but why? As far as I know, the storage block isn't were they're contained so why should they just be there?
My idea is to only have a completly different SCP in there (Which I'll mention later). I think that SCP-939 instances should be found in their containment cell or wandering the halls. I don't know what the containment cell would look like, but I know it should be in the game.
My idea is to only have a completly different SCP in there (Which I'll mention later). I think that SCP-939 instances should be found in their containment cell or wandering the halls. I don't know what the containment cell would look like, but I know it should be in the game.
Spoiler
Here is the part where I mention new SCPs.
I feel like SCP-049 is under used. I feel the biggest event it has is in the monitor room were he comes up the steps. SCP-049 is my favorite SCP and I feel like he should have more action. This also goes for SCP-049-2 instances. There should be more SCP-049 events. And maybe his own room (Besides his containment cell) This would be a bloody room were you can find SCP-049 operating on somebody. Maybe an SCP-049-2 instance in there as well as a dead body. If you leave the doc undisturbed for long enough the body will reanimate and he will shift to the next one. If you do disturb him, he should say something like: "You don't disturb a doctor while he treats his patients,
he could mess up."
he could mess up."
Spoiler
I wan't to see SCP-457 in the game. You probably see it in these posts alot, but he would be really cool in the game. He should replace SCP-939 in the storage block.
He would try to attack the player and he would start bashing into things as he runs after the player. He would also appear outside of the storage cell. He could wander the halls. If at any moment he comes into contact with a flamable substance it will set fire. He could also set D-9341 on fire. He could have some events where he could be seen killing a foundation personell. In his containment chamber, there would be a gas tank. If SCP-457 reaches this gas tank he will split. After that he will fight with himself, giving you time to escape.
He would try to attack the player and he would start bashing into things as he runs after the player. He would also appear outside of the storage cell. He could wander the halls. If at any moment he comes into contact with a flamable substance it will set fire. He could also set D-9341 on fire. He could have some events where he could be seen killing a foundation personell. In his containment chamber, there would be a gas tank. If SCP-457 reaches this gas tank he will split. After that he will fight with himself, giving you time to escape.
Spoiler
I know he is technically in the game already, but...
SCP-017 would be awsome in the game. Even if he is just a one-timer (Similarly to current SCP-939 or SCP-049-2 instances). You could find his containment chamber and when you go inside SCP-017 will be in the corner. He would then leap at you and surround you. After that you would die when your screen turns completly black.
Spoiler
That's it for now. Let me now what you think and if you have any suggestions.SCP-682 would be a great addition. He would take an entirly new zone called the Sewer Zone (Idea found here:
https://undertowgames.com/forum/viewtop ... f=5&t=5129(I'm sorry that I can't make here the URL.)) He would wander the Sewer Zone and generally cause bad times. New sound effects would have to made for him growling and hissing and stuff. And he could cause jumpscares by jumping out at D-9341, causing D-9341 to run. SCP-682 would then chase after him. Along the way, you could find people infected with SCP-008 (Most likly janitors, but it would be nice to see some variation)
https://undertowgames.com/forum/viewtop ... f=5&t=5129(I'm sorry that I can't make here the URL.)) He would wander the Sewer Zone and generally cause bad times. New sound effects would have to made for him growling and hissing and stuff. And he could cause jumpscares by jumping out at D-9341, causing D-9341 to run. SCP-682 would then chase after him. Along the way, you could find people infected with SCP-008 (Most likly janitors, but it would be nice to see some variation)