Well, I was playing SCP - CONTAINMENT BREACH Version 1.0.6, and I played the seed v2evoa6u, and I went to the 4 pathed hallway with the balcony in the middle, and I came across a gigantic Corrosion puddle from 106. I didn't know if it was a bug or not, but I posted it as one, since it was very confusing.
Here is the video:
[youtube]https://www.youtube.com/watch?v=Mxd7y2H ... e=youtu.be[/youtube]
(https://www.youtube.com/watch?v=Mxd7y2H ... e=youtu.be)
COMPUTER SPECKS:
Date/Time: Saturday, November 8th, 2014, 1:27 PM
Operating System: Windows 8.1 64-bit (6.3, Build 9600)
System Manufacturer: Hewlett-Packard
System Model: HP 2000 Notebook PC (Laptop)
Processor: AMD E-300 APU with Radeon(TM) HD Graphics (2 CPUs) ~1.3 GHz
Memory: 4096 MB RAM
DirectX Version: DirectX 11.1 (11)
GAME SPECKS:
Resolution: 1366x768
Graphics: AMD Radeon HD 6310 Graphics
Launcher: Using Launcher, Fullscreen
Screen Gamma: Normal
H.U.D: Using Heads Up Display (H.U.D)
Two more things:
I tested this on my Windows XP (Service Pack 3), and the same thing happened.
I also had a flickering bottom half of the screen, but when I take a screenshot, or take a video, it never appears.
Re: {v1.0.6} [106 BUG(?)] Larry's Puddle
#2It's not a bug, if you stand on it long enough it will take you to the pocket dimension.
Re: {v1.0.6} [106 BUG(?)] Larry's Puddle
#3When was that implmented? I never saw it in 1.0.5... Still a cool feature through. No wonder when you step on it, you hear a muffled sound.juanjpro wrote:It's not a bug, if you stand on it long enough it will take you to the pocket dimension.
Re: {v1.0.6} [106 BUG(?)] Larry's Puddle
#4Yeah, this was implemented in 1.0.6, not a bug, time to lockerino.
It slep time bunner.