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Few bugs in v1.3.9

Posted: Sat Mar 17, 2018 11:26 am
by Overwatch_C-17
I found few bugs in the current version of the game including the custom map version:
- When I tick the checkmark of Antialiased Text option while in-game, it'll crash with MAV message
- Some of the rooms in my custom map don't have any door and the room is pitch black before I entering it. You can see it by using Navigator Ultimate in my custom map, some of the rooms located in the edges of the grid (Shows in the map editor) not drawn in the Navigator (Glitched room with no doors)
- Why Items in custom map quickly vanished? It's like have very short time to despawn, is this a bug?

I provide my simple custom map for testing https://drive.google.com/open?id=1CcEL6 ... AeLZbrbAyd

Re: Few bugs in v1.3.9

Posted: Mon Mar 19, 2018 6:39 am
by Overwatch_C-17
Is my report already seen by devs? :?:

Re: Few bugs in v1.3.9

Posted: Fri Mar 30, 2018 7:09 pm
by Vane Brain
Overwatch_C-17 wrote:Is my report already seen by devs? :?:
Yep :wink:

Re: Few bugs in v1.3.9

Posted: Sun Apr 01, 2018 1:00 pm
by Overwatch_C-17
Vane Brain wrote:
Overwatch_C-17 wrote:Is my report already seen by devs? :?:
Yep :wink:
Oh thank gosh, cuz I can't wait till all the annoying bugs are gone (^_^)

Re: Few bugs in v1.3.9

Posted: Wed Apr 04, 2018 1:23 pm
by Overwatch_C-17
Found typo in room2pit event description in an event room2pit 106 @Map Editor

Re: Few bugs in v1.3.9

Posted: Thu Apr 05, 2018 8:28 pm
by Overwatch_C-17
Question: Why a disturbing image in CCTV event played? I saw it in the "start" room CCTV monitor. I'm not even entering the coffin room yet.

EDIT: This is same like other room events, for example "Guard Entering Elevator" and "Emily kidnapped by SCP-106". It seems the events executed earlier before I entering the room

Re: Few bugs in v1.3.9

Posted: Tue Apr 10, 2018 9:47 pm
by Overwatch_C-17
I have another report. Idk if this case is happen sometimes or rare, random items in my inventory suddenly disappear after picking up and experiment with stuff from SCP-714, SCP-860, and SCP-1025 room

EDIT: Item despawn including SCP-1123 what an annoying bug

Re: Few bugs in v1.3.9

Posted: Wed Apr 18, 2018 12:08 pm
by Vane Brain
Overwatch_C-17 wrote:Question: Why a disturbing image in CCTV event played? I saw it in the "start" room CCTV monitor. I'm not even entering the coffin room yet.
SCP-079 able to transfer SCP-895's camera feed on any monitor in facility.
Overwatch_C-17 wrote: EDIT: This is same like other room events, for example "Guard Entering Elevator" and "Emily kidnapped by SCP-106". It seems the events executed earlier before I entering the room
This is not a bug. This events play when player is in certain distance before this rooms.
Overwatch_C-17 wrote:I have another report. Idk if this case is happen sometimes or rare, random items in my inventory suddenly disappear after picking up and experiment with stuff from SCP-714, SCP-860, and SCP-1025 room
Are you sure that you didn't went through SCP-970? If you did so then this SCP took your items and yes it can take them.
Overwatch_C-17 wrote: EDIT: Item despawn including SCP-1123 what an annoying bug
It is made like that on purpose.

Re: Few bugs in v1.3.9

Posted: Sat Apr 21, 2018 7:58 pm
by Overwatch_C-17
Vane Brain wrote: SCP-079 able to transfer SCP-895's camera feed on any monitor in facility.
Oh alright, I thought it was early executed "coffin" event
Vane Brain wrote:This is not a bug. This events play when player is in certain distance before this rooms.
Roger. That's why I notice same like Emily room events
Vane Brain wrote:Are you sure that you didn't went through SCP-970? If you did so then this SCP took your items and yes it can take them.
Yeah, I did and you're right
Vane Brain wrote:It is made like that on purpose.
This means SCP-1123 achievement can't be earn always, right?

Re: Few bugs in v1.3.9

Posted: Sun Apr 22, 2018 6:02 am
by Vane Brain
Overwatch_C-17 wrote:
Vane Brain wrote:It is made like that on purpose.
This means SCP-1123 achievement can't be earn always, right?
It can be earned always. You get the achivement after the whole event is played