I'll change the mod name in the next update (Most likely to "SCP Containment Breach-B" or "SCP-XXXX-B" or "SCP-B")PXLSHN wrote:I have to say these are good ideas which would fit better to the mod (if it should be a pure SCP-087-B mod). But still, adding horror characters from other Horror games is still a very good idea, but in my opinion, the title of this mod should be different as (as many already said before) this is pretty much a collaboration made by references/resources/etc... from other Horror games in SCP:CB.SyphenTV wrote:I had the idea to change 1123, by making it a simple hallway from 087-B, and at the end a model of the Masked Man pops up. When it pops up, you teleport to the facility and it slowly becomes SCP-087-Bified, turning walls into bricks, ect. After the event is over, the facility turns back to normal.Child Muncher wrote:This isn't even an SCP-087-B mod anymore. It's just a clusterfuck of random horror characters and games mashed into a mod.
Better then the Jeff the Killer stuff.
EDIT: For SCP-205, it could be replaced with both monsters from 087-B beating/killing multiple Class-D's, and when you walk in you instantly die from them.
But still, your mod is great
Re: [1.2.3] SCP Containment Breach 087-B Mod v1.0.2
#81[1.2.3] SCP Containment Breach 087-B Mod:
viewtopic.php?f=11&t=4944
[1.3.11] Field Of View (FOV) Mod:
https://undertowgames.com/forum/viewtop ... f=5&t=8433
viewtopic.php?f=11&t=4944
[1.3.11] Field Of View (FOV) Mod:
https://undertowgames.com/forum/viewtop ... f=5&t=8433