Re: [1.3.X] More SCPS Mod (V.2.0 Released!)
#81This... this is a great mod. I hope you keep working on it, this would make Containment Breach so much better! (not that i don't already love it, of course)
I wonder why you guys didn't read the description before installing it on the newer versions.1234fireball wrote:How do you exactly install it? I can't figure it out, I launch the mod application but it crashes saying "ImageGf\menu\achievements\Achv1074.jpg missing."
diszxchat wrote:I wonder why you guys didn't read the description before installing it on the newer versions.1234fireball wrote:How do you exactly install it? I can't figure it out, I launch the mod application but it crashes saying "ImageGf\menu\achievements\Achv1074.jpg missing."
There are two steps you can fix on:
1. Download and Play it on V.1.3.1.
(That's the easy solution)
2. Download BoH Files, open BoH Folder, take SFX and GFX folders and place it into the "data" folder.
If it says overwrite or replace, just skipped it.
what version are you playing on ?Niemiec wrote:What's wrong? Installed GFX and SFX from Box Of Horrors
As of now, this mod is compatible with V.1.3.1 - V.1.3.4.Niemiec wrote:What's wrong? Installed GFX and SFX from Box Of Horrors
If you're mentioning to the ntf team, we are collaborating each other. But not all that major stuff.UnluckyCharms wrote:Amazing mod, but I have some suggestions.
Are you going to be adding anything from the NTF Mod? maybe add the old SCP 513-1 to the game but make it so that both instances of the SCP don't appear at the same time. That would be interesting.
It would be pretty cool to see extra rooms too, such as ones that were cut from the game. There's someone actively working on a mod with that concept, but maybe to advance forth, you guys could collaborate! That would be pretty cool!