You guys are just Amazing! I think that you should really get payed for what you do and how well you do it! (I'm exxagerating? Probably not... )InnocentSam wrote:It got fixed. I backtracked and found it may have been a change in the map generation code that 005 was not compatible with. I dunno, but now it works so yay! The new version should be up now now has SCP-005 as well, with updated features like being able to open keypad doors as well as keycard, and a better and more appropriately sized room.
I'll try the new version on v0.9 (if the game doesn't give me a MAV again with the new sound/event in the Heavy Containment Zone...), the download finished right now; will SCP-005 be in the Light Containment Zone or in the Entrance Zone? I think (and hope, or the game would be too easy...) that it will be in the Entrance Zone, since it does not need any kind of containment procedure (except for a door of some kind to prevent someone to steal it...) and it does not move or harm anyone: you can leave the key in a place and it will not do anything... (it's a key, what should it do other than opening doors? It let you open doors with a pass-code without knowing the password, that's what it does! )
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