As far as i know just the newest version of HL2EP2.CommanderPro100 wrote:Which version of Source do you plan on using for this project?
I am using a special program for Modmaking and hammer so i am not sure. (Im using SourceMultiTool)
As far as i know just the newest version of HL2EP2.CommanderPro100 wrote:Which version of Source do you plan on using for this project?
I am really happy that this community is so active, this good game does need it.LORD DEATH wrote:I've never seen such an active and thriving game community. Also, why does the "shock" face share the same name with the "unhappy" face? I can't use the other version.
In that case you're most likely using the Source 2013 SDK.Hebbocake wrote:As far as i know just the newest version of HL2EP2.
I'd beg to differ. This community USED to be large and thriving, but It's been shrunken to a few tens of members left active due to "reasons". Hell, even the moderators are starting to leave.LORD DEATH wrote:I've never seen such an active and thriving game community.
Haven't you only been a member here for only 10 days? How would you know anything about this community and whether or not it's "thriving"?Vulpest wrote:This community USED to be large and thriving, but It's been shrunken to a few tens of members left active due to "reasons".
Uh, that's non-existent since Valve hasn't had any reason to release a new version of the engine. The only thing they really did in 2014 was update TF2, DOTA 2, and CS:GO and work on their 'Steam Universe'.Vulpest wrote:Back on topic, is it possible to update to perhaps 2014? Or is that nonexistant?
Thanks for the update.Hebbocake wrote:I have almost completed the Menu, it is a 3d like background with some npc interactions.
The npc´s are not gonna be the guard or ClassD model for now. Its easy in gmod etc to do it, but to use it in hammer is a bit harder. (They are now just combine and citizen, it looks pretty good tho.)
Im just fine tuning it now and i will post a video of it tomorrow.