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<channel>
	<title>Undertow Games &#187; Uncategorized</title>
	<atom:link href="https://undertowgames.com/blog/category/uncategorized/feed/" rel="self" type="application/rss+xml" />
	<link>https://undertowgames.com</link>
	<description></description>
	<lastBuildDate>Thu, 19 Dec 2019 21:29:46 +0000</lastBuildDate>
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	<item>
		<title>What is short-circuit evaluation</title>
		<link>https://undertowgames.com/blog/what-is-short-circuit-evaluation/</link>
		<comments>https://undertowgames.com/blog/what-is-short-circuit-evaluation/#comments</comments>
		<pubDate>Mon, 04 Apr 2016 17:45:46 +0000</pubDate>
		<dc:creator><![CDATA[Regalis]]></dc:creator>
				<category><![CDATA[SCP - Containment Breach]]></category>
		<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://undertowgames.com/?p=517</guid>
		<description><![CDATA[Blitz3D &#8211; the only language where you can get a significant performance boost by changing If (someValue &#60; 1.0 And SomeExpensiveCalculation()) Then  DoSomething() EndIf to If (someValue &#60; 1.0) Then     If (SomeExpensiveCalculation()) Then DoSomething()     EndIf EndIf Share]]></description>
				<content:encoded><![CDATA[<p>Blitz3D &#8211; the only language where you can get a significant performance boost by changing</p>
<pre><span style="color: #808080;">If (someValue &lt; 1.0 And SomeExpensiveCalculation()) Then 
    DoSomething()
EndIf</span></pre>
<p>to</p>
<pre><span style="color: #999999;">If (someValue &lt; 1.0) Then
    If (SomeExpensiveCalculation()) Then
        DoSomething()
    EndIf
EndIf</pre>
<p><a href="http://undertowgames.com/wp-content/uploads//2016/04/5376246.png"><img class="alignnone size-medium wp-image-519" src="http://undertowgames.com/wp-content/uploads//2016/04/5376246-300x197.png" alt="5376246" width="300" height="197" /></a><br />
</span></p>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Multiplayer screenshots</title>
		<link>https://undertowgames.com/blog/multiplayer-screenshots/</link>
		<comments>https://undertowgames.com/blog/multiplayer-screenshots/#comments</comments>
		<pubDate>Sat, 20 Feb 2016 19:00:04 +0000</pubDate>
		<dc:creator><![CDATA[Regalis]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://undertowgames.com/?p=477</guid>
		<description><![CDATA[During the past few weeks Barotrauma has gotten a nice surge of new players, and I&#8217;d like to thank all of you for all the feedback, ideas, bug/crash reports and of course the fun multiplayer sessions I&#8217;ve taken part in. I though I&#8217;d also share some random pics from the /vg/ threads: Share]]></description>
				<content:encoded><![CDATA[<p>During the past few weeks Barotrauma has gotten a nice surge of new players, and I&#8217;d like to thank all of you for all the feedback, ideas, bug/crash reports and of course the fun multiplayer sessions I&#8217;ve taken part in. I though I&#8217;d also share some random pics from the /vg/ threads:</p>

<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455662852252/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455662852252-150x150.png" class="attachment-thumbnail" alt="1455662852252" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455989939655/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455989939655-150x150.jpg" class="attachment-thumbnail" alt="1455989939655" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455506483911/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455506483911-150x150.jpg" class="attachment-thumbnail" alt="1455506483911" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455525106359/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455525106359-150x150.jpg" class="attachment-thumbnail" alt="1455525106359" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455787882214/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455787882214-150x150.jpg" class="attachment-thumbnail" alt="1455787882214" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455479859297/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455479859297-150x150.png" class="attachment-thumbnail" alt="1455479859297" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455796140621/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455796140621-150x150.png" class="attachment-thumbnail" alt="1455796140621" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455801170166/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455801170166-150x150.png" class="attachment-thumbnail" alt="1455801170166" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455831363985/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455831363985-150x150.png" class="attachment-thumbnail" alt="1455831363985" /></a>
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<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455942795037/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455942795037-150x150.png" class="attachment-thumbnail" alt="1455942795037" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/attachment/1455943896522/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/1455943896522-150x150.jpg" class="attachment-thumbnail" alt="1455943896522" /></a>
<a href='https://undertowgames.com/blog/multiplayer-screenshots/1455989939655-2/'><img width="150" height="150" src="https://undertowgames.com/wp-content/uploads//2016/02/14559899396551-150x150.jpg" class="attachment-thumbnail" alt="1455989939655" /></a>

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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Subsu&#8230; Barotrauma v0.2</title>
		<link>https://undertowgames.com/blog/subsu-barotrauma-v0-2/</link>
		<comments>https://undertowgames.com/blog/subsu-barotrauma-v0-2/#comments</comments>
		<pubDate>Sat, 17 Oct 2015 12:25:50 +0000</pubDate>
		<dc:creator><![CDATA[Regalis]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[barotrauma]]></category>
		<category><![CDATA[subsurface]]></category>
		<category><![CDATA[v0.2]]></category>

		<guid isPermaLink="false">http://undertowgames.com/?p=347</guid>
		<description><![CDATA[Unsurprisingly my &#8220;one or two week&#8221; guesstimation of the release date wasn&#8217;t accurate, but here it is now! Also, thanks for all the name suggestions even though I ended up going with Barotrauma. Here&#8217;s the changelog for the new update: Multiplayer: - major optimization and much better lag compensation - tons of bugfixes that should [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Unsurprisingly my &#8220;one or two week&#8221; guesstimation of the release date wasn&#8217;t accurate, but <a href="http://undertowgames.com/games/barotrauma/">here it is now</a>! Also, thanks for all the name suggestions even though I ended up going with Barotrauma.</p>
<p>Here&#8217;s the changelog for the new update:</p>
<pre class="alt2" dir="ltr" style="height: 400px; overflow: auto; text-align: left; border-width: 1px; border-style: inset; padding: 0px; margin: 0px;">Multiplayer:
- major optimization and much better lag compensation
- tons of bugfixes that should fix most of the syncing issues
- admins can play on their own server without launching another instance of the game
- setting the job preferences actually does something now
- reconnecting to a server if the connection is temporarily lost works much better now
- proper error messages if UPnP port forwarding fails

Items:
- security guard gear: ballistic vest, helmet &#038; stun baton
- wifi components that can be used for transmitting signals between devices
- wall labels with a configurable text
- a bunch of new sprites and sounds
- wearing a diving suit slows the characters down
- supercapacitors
- attempting to fire the railgun when there are no shells loaded doesn't consume power anymore

Submarine:
- improved version of Aegir
- a new submarine, "Vellamo"
- nuclear reactors overheat much more slowly and there are warning signals for overheating and a remote shutdown button in both of the default subs
- ambient sounds change according to the speed of the sub
- fixed parts of the submarine getting stuck in the level on collision
- the autopilot is a much better driver now (although it may still crash at very tight spots)

Crew:
- aiming underwater is much easier
- improved humanoid animations
- stunned/dead characters can be dragged
- all characters can now use plasma cutters and welders regardless of their skills, but insufficient skill level will make them flicker and work much less efficiently
- same for the harpoon gun, anyone can shoot but lower levels will make the gun less accurate
- rewiring devices may cause electric shocks if the electrical engineering level is too low

Creatures:
- some random "prop fish" swimming in the background
- a new hostile creature

Misc:
- a tutorial going through all the basic tasks and game mechanics (more in-depth tutorials will be added in future versions, including one for making custom subs)
- an auto-updater in the launcher
- the game generates a detailed report if it crashes
- physics optimization (i.e. using simplified physics &#038; animation for off-screen characters and disabling them entirely if they're far enough)
- lighting optimization (caching the lights/shadows if a light source hasn't moved instead of recalculating them every frame)
- two new background music tracks
- better looking explosions
- better looking water particle effects
- minor UI improvements
- better UI scaling on different resolutions
- health/oxygen bar improvements and status icons for bleeding and water pressure	
- gap-hull connections are visible in the sub editor
- pumps don't have to be manually connected to a hull in the editor anymore, they automatically empty/fill the hull they're inside</pre>
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		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>Lights!</title>
		<link>https://undertowgames.com/blog/lights/</link>
		<comments>https://undertowgames.com/blog/lights/#comments</comments>
		<pubDate>Thu, 23 Jul 2015 19:59:23 +0000</pubDate>
		<dc:creator><![CDATA[Regalis]]></dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://undertowgames.com/?p=270</guid>
		<description><![CDATA[Share]]></description>
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