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	<title>Comments on: Steam Greenlight and a brief status update</title>
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	<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/</link>
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		<title>By: wrBEIRqX</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-731</link>
		<dc:creator><![CDATA[wrBEIRqX]]></dc:creator>
		<pubDate>Fri, 08 Mar 2024 00:30:33 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-731</guid>
		<description><![CDATA[1]]></description>
		<content:encoded><![CDATA[<p>1</p>
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	<item>
		<title>By: wrBEIRqX</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-683</link>
		<dc:creator><![CDATA[wrBEIRqX]]></dc:creator>
		<pubDate>Fri, 19 Jan 2024 01:18:47 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-683</guid>
		<description><![CDATA[1]]></description>
		<content:encoded><![CDATA[<p>1</p>
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	<item>
		<title>By: wrBEIRqX</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-682</link>
		<dc:creator><![CDATA[wrBEIRqX]]></dc:creator>
		<pubDate>Fri, 19 Jan 2024 01:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-682</guid>
		<description><![CDATA[1]]></description>
		<content:encoded><![CDATA[<p>1</p>
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	</item>
	<item>
		<title>By: SniperGuy</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-447</link>
		<dc:creator><![CDATA[SniperGuy]]></dc:creator>
		<pubDate>Sat, 25 Feb 2017 05:42:48 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-447</guid>
		<description><![CDATA[This game is a blast and I hope you keep developing it! Definitely hit it up on Greenlight and the alpha thing is an absolute blast with a bunch of friends.]]></description>
		<content:encoded><![CDATA[<p>This game is a blast and I hope you keep developing it! Definitely hit it up on Greenlight and the alpha thing is an absolute blast with a bunch of friends.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: fella</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-446</link>
		<dc:creator><![CDATA[fella]]></dc:creator>
		<pubDate>Wed, 22 Feb 2017 21:33:34 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-446</guid>
		<description><![CDATA[Hey, been a fan of the game since oct 15&#039; and still loving it, phenomenal work!

Unfortunately, sometime around v.2.0 my performance heavily dropped. I&#039;m only getting upwards of 10 or so FPS, which is strange because before I&#039;d average 35 (60 with the sub power off). Would this be due to changes in the lighting system, or the new physics thing that controls your character? Any way to toggle this stuff?

Thanks for any reply]]></description>
		<content:encoded><![CDATA[<p>Hey, been a fan of the game since oct 15&#8242; and still loving it, phenomenal work!</p>
<p>Unfortunately, sometime around v.2.0 my performance heavily dropped. I&#8217;m only getting upwards of 10 or so FPS, which is strange because before I&#8217;d average 35 (60 with the sub power off). Would this be due to changes in the lighting system, or the new physics thing that controls your character? Any way to toggle this stuff?</p>
<p>Thanks for any reply</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: bearkin333</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-445</link>
		<dc:creator><![CDATA[bearkin333]]></dc:creator>
		<pubDate>Wed, 22 Feb 2017 15:28:25 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-445</guid>
		<description><![CDATA[Hey, I just found this game through the /r/ss13 channel. As someone who loves SS13 and lovecraftian horror, I gave it a shot last night, and I am super excited about the potential this game holds. Keep up your work!]]></description>
		<content:encoded><![CDATA[<p>Hey, I just found this game through the /r/ss13 channel. As someone who loves SS13 and lovecraftian horror, I gave it a shot last night, and I am super excited about the potential this game holds. Keep up your work!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mongoose</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-444</link>
		<dc:creator><![CDATA[mongoose]]></dc:creator>
		<pubDate>Wed, 22 Feb 2017 00:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-444</guid>
		<description><![CDATA[Just an FYI, whenever I try and access your Steam Greenlight page, nothing loads and the page essentially locks up.  It is preventing me from voting on your game.  Not sure if a Steam or dev issue, but wanted to give a heads up anyways.]]></description>
		<content:encoded><![CDATA[<p>Just an FYI, whenever I try and access your Steam Greenlight page, nothing loads and the page essentially locks up.  It is preventing me from voting on your game.  Not sure if a Steam or dev issue, but wanted to give a heads up anyways.</p>
]]></content:encoded>
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	<item>
		<title>By: Barotrauma is a Space Station 13-y co-op sub game &#124; Rock, Paper, Shotgun</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-443</link>
		<dc:creator><![CDATA[Barotrauma is a Space Station 13-y co-op sub game &#124; Rock, Paper, Shotgun]]></dc:creator>
		<pubDate>Mon, 20 Feb 2017 18:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-443</guid>
		<description><![CDATA[[&#8230;] also launched a Steam Greenlight campaign. Yes, Valve do plan to abolish Greenlight but Undertow say that given the unsettled question of how much Steam Direct will charge, they consider it sensible [&#8230;]]]></description>
		<content:encoded><![CDATA[<p>[&#8230;] also launched a Steam Greenlight campaign. Yes, Valve do plan to abolish Greenlight but Undertow say that given the unsettled question of how much Steam Direct will charge, they consider it sensible [&#8230;]</p>
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	</item>
	<item>
		<title>By: Regalis</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-440</link>
		<dc:creator><![CDATA[Regalis]]></dc:creator>
		<pubDate>Fri, 17 Feb 2017 08:29:32 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-440</guid>
		<description><![CDATA[I guess I should&#039;ve made this clearer on the Greenlight page, but the plan is to keep the alpha/beta versions of the game free and wait until the game is finished (or at least very close to finished) before the Steam release and putting on a price tag. So this Greenlight campaign doesn&#039;t change much from the players&#039; perspective, it&#039;s mostly just a way for us to ensure that we&#039;ll be able to release the game on Steam eventually. Once the game is greenlit we&#039;ll also get an Steam App ID and can start integrating some Steam features into the game.]]></description>
		<content:encoded><![CDATA[<p>I guess I should&#8217;ve made this clearer on the Greenlight page, but the plan is to keep the alpha/beta versions of the game free and wait until the game is finished (or at least very close to finished) before the Steam release and putting on a price tag. So this Greenlight campaign doesn&#8217;t change much from the players&#8217; perspective, it&#8217;s mostly just a way for us to ensure that we&#8217;ll be able to release the game on Steam eventually. Once the game is greenlit we&#8217;ll also get an Steam App ID and can start integrating some Steam features into the game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: QuickLoad</title>
		<link>https://undertowgames.com/blog/steam-greenlight-and-a-brief-status-update/#comment-439</link>
		<dc:creator><![CDATA[QuickLoad]]></dc:creator>
		<pubDate>Fri, 17 Feb 2017 01:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://undertowgames.com/?p=635#comment-439</guid>
		<description><![CDATA[I think this is a good change, although brtma needs work it is just fine to get into greenlight before it&#039;s too late.

Especially without the reinforcement of kickstarter or development funding(which is a hint, you should probably do something like that), you never know what will cost what on steam. Worst case scenario it&#039;ll get denied, but i&#039;m sure it&#039;ll be accepted and probably thrown into early-access paid.

I look forward to seeing brtma on steam, just hope that the rest of steam&#039;s community does too.(lots of hate on early access lately)]]></description>
		<content:encoded><![CDATA[<p>I think this is a good change, although brtma needs work it is just fine to get into greenlight before it&#8217;s too late.</p>
<p>Especially without the reinforcement of kickstarter or development funding(which is a hint, you should probably do something like that), you never know what will cost what on steam. Worst case scenario it&#8217;ll get denied, but i&#8217;m sure it&#8217;ll be accepted and probably thrown into early-access paid.</p>
<p>I look forward to seeing brtma on steam, just hope that the rest of steam&#8217;s community does too.(lots of hate on early access lately)</p>
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