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	<title>Undertow Games &#187; source code</title>
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		<title>Barotrauma Source Code</title>
		<link>https://undertowgames.com/blog/662/</link>
		<comments>https://undertowgames.com/blog/662/#comments</comments>
		<pubDate>Sun, 04 Jun 2017 12:49:31 +0000</pubDate>
		<dc:creator><![CDATA[Regalis]]></dc:creator>
				<category><![CDATA[Barotrauma]]></category>
		<category><![CDATA[Undertow]]></category>
		<category><![CDATA[barotrauma]]></category>
		<category><![CDATA[git]]></category>
		<category><![CDATA[github]]></category>
		<category><![CDATA[open source]]></category>
		<category><![CDATA[source code]]></category>

		<guid isPermaLink="false">http://undertowgames.com/?p=662</guid>
		<description><![CDATA[Today I have some important news for the players and modders of Barotrauma. The full source code of the game is now publicly available on GitHub! This doesn&#8217;t mean that Barotrauma is becoming an open source game in the &#8220;free and open-source software&#8221; sense. The intention is to give modders more freedom to modify and [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Today I have some important news for the players and modders of Barotrauma. The full source code of the game is now publicly available on GitHub!</p>
<p>This doesn&#8217;t mean that Barotrauma is becoming an open source game in the &#8220;free and open-source software&#8221; sense. The intention is to give modders more freedom to modify and expand the game &#8211; the current xml configuration files are simply too limited for anything but the simplest of modifications. It doesn&#8217;t mean that we&#8217;re giving up working on the game either; now with the netcode update (mostly) out of the way, I&#8217;m as eager as ever to start working on new content again!</p>
<p>I know this is a risky move and something not many games have done, but I&#8217;m confident that it will open up whole new possibilities for the future of Barotrauma. In my opinion one of the things that made SCP &#8211; Containment Breach as successful as it is, was the openness of the development and how easy it was for the community to contribute, and I believe that going in a similar direction could be beneficial to Barotrauma as well. As with SCP-CB, people are of course welcome to contribute to the main game in addition to making mods. And I&#8217;d like to stress that I&#8217;m not expecting for the community to start doing our work for us for free. If someone ends up making substantial contributions to the development, I&#8217;m completely open to discussing some type of compensation.</p>
<p>So, if you&#8217;re a modder looking for more freedom than the configuration files offer or just want to take a look under the hood and see what makes Barotrauma tick, head to the following link:</p>
<p><a href="https://github.com/Regalis11/barotrauma">Barotrauma @ Github.com</a></p>
<p>Really looking forward to seeing where this goes and what kind of stuff you&#8217;ll come up with. <img src="https://undertowgames.com/wp-includes/images/smilies/simple-smile.png" alt=":)" class="wp-smiley" style="height: 1em; max-height: 1em;" /></p>
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