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    velocitychange="0.0, 0.0">
    <sprite texture="Content/Particles/flames.png" sourcerect="0,0,128,64" origin="0.15,0.5"/>
  </weld>

  <plasma
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    <sprite texture="Content/Particles/flames.png" sourcerect="0,64,128,64" origin="0.15,0.5"/>
  </plasma>
</prefabs>
