<?xml version="1.0" encoding="utf-8" ?>
<character name ="tigerthresher" humanoid="false">

  <sound file="Content/Characters/Scorpion/scorpionattack1.ogg" state="Attack" />
  <sound file="Content/Characters/Scorpion/scorpionidle1.ogg" state="None" />
  <sound file="Content/Characters/Scorpion/scorpionidle2.ogg" state="None" />

  <ragdoll waveamplitude="50.0" wavelength="2500" swimspeed="4.0" walkspeed="3.5">

    <!-- head -->
    <limb id = "0" radius="12" height="100" type="Head" steerforce="1.0">
      <sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="371,15,66,136" depth="0.02" origin ="0.5,0.5"/>
    </limb>

    <!-- lower yaw -->
    <limb id = "1" width="16" height="103">
      <sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="391,169,28,110" depth="0.025" origin="0.5,0.5"/>
      <attack type="PinchCCW" range="200" duration="0.5" damage="150" bleedingdamage="10" structuredamage="200" damagetype="slash"/>
    </limb>

    <!-- body -->
    <limb id = "2" radius="50" height="320" type="Torso" steerforce="0.1">
      <sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="230,0,136,442" depth="0.015" origin="0.6,0.5"/>
    </limb>

    <!-- tail -->
    <limb id = "3" radius="10" height="320" type="Tail">
      <sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="9,0,79,344" depth="0.02" origin="0.35,0.5"/>
    </limb>

    <!-- front fins -->    
    <limb id = "4" width="50" height="200">
      <sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="133,5,91,202" depth="0.01" origin="0.7,0.5"/>
    </limb>

    <!-- back fins -->
    <limb id = "5" width="25" height="100">
      <sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="387,304,38,128" depth="0.01" origin="0.7,0.5"/>
    </limb>

    <!-- long "fins" -->
    <limb id = "6" width="10" height="270" ignorecollisions="true">
      <sprite texture="Content/Characters/TigerThresher/tigerthresher.png" sourcerect="96,2,23,277" depth="0.01" origin="0.5,0.5"/>
    </limb>


    <!-- body to head -->
    <joint limb1="0" limb1anchor="-22,-63" limb2="2" limb2anchor="-36,165" lowerlimit="-10" upperlimit="10"/>
    <!-- body to lower yaw -->
    <joint limb1="1" limb1anchor="0,-39" limb2="2" limb2anchor="20,194" lowerlimit="-10" upperlimit="30"/>    
    
    <!-- body to tail -->
    <joint limb1="2" limb1anchor="-14,-197" limb2="3" limb2anchor="3,163" lowerlimit="-20" upperlimit="20"/>
    <!-- body to front fin -->
    <joint limb1="2" limb1anchor="12,93" limb2="4" limb2anchor="6,89" lowerlimit="-50" upperlimit="0"/>

    <!-- body to back fin -->
    <joint limb1="2" limb1anchor="5,-30" limb2="5" limb2anchor="7,57" lowerlimit="-50" upperlimit="0"/>

    <!-- body to long -->
    <joint limb1="2" limb1anchor="-5,-137" limb2="6" limb2anchor="-8,132" lowerlimit="-30" upperlimit="0"/>  
    
    
  </ragdoll>

  <ai attackhumans="100.0" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
</character>