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Mod Idea: SCP:CB Classic

For most of us still here, SCP:CB has come a very long way. A lots been added and changed since the early days of SCP:CB. Sometimes I miss the early days of SCP:CB's completely random map generation, and bland white-walled rooms. It was a simpler game that had a type of charm to it. So this is my id...

Re: Containment Breach Unity Remake (2017) - Latest Build: 0.5.5 (11/25/17)

Public Build 0.5.6.1 Released! First general release of the new year!! Get it here SCP-939 implemented (still a WIP) Secret SCP implemented Tons of graphical upgrades and bugfixes Holiday flair added to 173 Updated VentRoom sequence New cave room New stairs room Upgraded room2storage Localization o...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.5 (6/3/17)

173 was able to get through the Lock Room doors and SCP-012's chamber door. (the door that leads to the stairs) Just a note, Vane Brain showed me a post on Discord about someone making a critique about the lighting. They said the shadows look really weird and that you shouldn't mix spotlight dynamic...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.5 (6/3/17)

This looks incredible! I can't wait to test it. Edit:(Play test sort of....) So one of the things I've noticed is that sometimes, SCP-173 will teleport past the a door if it's closing due to SCP-173 being able to move when behind solid objects. There was a tesla gate that continued to fire after I w...

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