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Re: Sound Effect Modding Question

chikoeduardo wrote:I'm checking one that works in my mod and it is a 16-bit, mono 44100 Hz ogg file.
Yeah I saved them in the proper frequency and bitrate, I guess stereo sounds are only made for certain things in the game.

Quite disappointed, spent quite a few hours editing them, don't want it to be all for waste

Re: [1.3.X] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

Well what characters do you need voiced? I myself don't qualify for the older people, however my older brother is interested in voice acting and visits pretty often. I'm certain that hes also got a good microphone himself. Well, to answer that: I don't really know. Right now, the amount of characte...

Re: [1.3.X] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

What kind of voice actor are you looking for? Like, age, accent, etc. Cause I may be able to help out there. Well, it's hard to tell. Actually, the accent isn't important, and the age should sound like 30 or older (for most of the voice stuff). It also depends on what character has to be voice acte...

Any Jobs?

After many months of being bored I finally figured out what the issue is. I don't have any projects to work on. I am capable of providing sound effects, as well as textures and special effects, I'm looking into 3D modeling and animation, but its a pretty unlikely path I'll go down. I use FL Studio ...

Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update

Yeah, true. It's really sad to see that amount of cancelled ports (even if they had so much potential, like the Irrlicht Port). Well, version 0.2.0 will still be on Blitz3D (but I still try my best to make this mod running as smoothly as possible). The thing is, that you will most likely need to sw...

Re: [1.2.3] SCP - Nine Tailed Fox Mod (v0.1.1) The Big Update

I feel like this mods only gonna be usable by people with really beefy PC's. Well, we try our best to make the game running faster (it's already partially done by the SZL feature, but it needs more optimization). After converting the stuff to the newest SCP:CB version, I will directly begin to make...

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