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[1.0.5] 106 Double Kill

Hey guys, I noticed that a lot of times when I get sent to the pocket dimension by 106, 106 instantly kills me when I get there. What I did to investigate was that as soon as 106 started to come up through the floor, I enabled god mode in the console commands. What followed was that as soon as I got...

Re: [1.0.4] 860 Door Bug

This is very likely a hardware/driver support issue. Unfortunately the oldest graphics card I have lying around is probably a GTS 250, and it generally likes to be uncooperative with me, so chances are I won't be able to replicate this issue on one of my own machines. I tested the game with Intel H...

Re: New Changes to Bug Reports.

-When I Enter on Maintrance Tunnels, or i Go to SCP-939 Storage Room, or I Hear SCP-079 Message on SCP-682 Containment Room in Heavy Containment Zone, Exit Automatically and Shows a Error Message Says "Memory Access Violation" With: Windows Vista :REDACTED: SCP-682 MAV: See risingstar's fix in this...

Re: [1.0.4] 173 falling through the floor; bump mapping disa

I got a similar problem. I was in front of a gas room with a CCTV monitor, with SCP-173 inside it, I backed away and SCP-173 suddenly appeared before me in the hallway I was in. However, I was actually playing with bump mapping enabled, on Windows 8 (64-bits), on version 1.0.4 of the game with md88...

Re: [1.0.4] 173 falling through the floor; bump mapping disa

I suspect that it had something to do with bumpmapping disabled. I had something very similar happen to me a few times where I was walking through a hallway, and S-Nav Ultimate was telling me that 173 was in the next room (close proximity flashing red circle on the S-Nav w/ "173" labeled on it). I o...

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