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Re: Irrlicht Port

the red light should be changed into something like police alarm (that has the spinning light (sorry i don't know what it called) it will be more realistic. but if the alarm can cause framerate to fall then use an alarm that blinking slowly or something like that It actually depends on the purpose ...

Re: Irrlicht Port

Right now I don't need any help with modelling, so far I have everything I need. Last week I've been implementing shadow mapping: http://i.imgur.com/dob4fPJ.png I'm still trying to optimize it, right now rendering more than 4 point lights (24 spotlights) brings the framerate down very quickly. I'm ...

Re: SCP:CB on Steam Green Light

and maybe this game will become more famous and more people will come to this wiki This is the problem. SCP has already been damaged enough by the CB fandom and their 'ideas for cb' or bothering the actual scp-wiki.org for containment breach related reasons. FNAF was enough to demonstrate the negat...

Re: Irrlicht Port

CLgaming wrote:Question, could you give a rough percentage (decimal values allowed) on this thing's completion? I have that post-hype-train-image fever again.
If you want hype, look at the comments under the pathfinding video. It's ten times better than any percent you could get.

Re: Irrlicht Port

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Re: Irrlicht Port

Hey Juanjpro, I have a suggestion for this. You know about the "3D Menu" Mod you made? How about you put it into this? It would probably be more work, or a waste of time (since you probably already made the main menu) but I thought it would be a cool addition. Quoted from conversation with juanjpro...

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