Search found 16 matches

Re: SCP The Breach[COOP]

The more I see your vision of this game, the more excited I get for it. So far from what it's sounding like, this game is exactly what I'd want an SCP game to be like. I like seeing how seriously you're wanting to make it twisted, creepy, and fucked up. Another aspect you could also keep in mind is...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4a (3/12/17)

I'm liking the progress this port has made and the potential it has [I don't know many of the other popular engines... Unreal, Unity, and I remember another one that people thought would be cool as a port.] But I'm curious.. Is a custom colored fog possible for the game? [It was in the original SCP...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4a (3/12/17)

I'm liking the progress this port has made and the potential it has [I don't know many of the other popular engines... Unreal, Unity, and I remember another one that people thought would be cool as a port.] But I'm curious.. Is a custom colored fog possible for the game? [It was in the original SCP...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4a (3/12/17)

Getting close to implementing SCP-106's movement! While I'm working on that, I found this really cool color profile in the unity post-processing. Check it out: Standard (Current lighting) http://i.imgur.com/BLAHRYf.png ACES Color Profile http://i.imgur.com/X2ezypz.png I'm liking the progress this p...

Re: [1.3.X] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

There was no news for a while.. I should change that :wink: [youtube]WR7uzrdb4bw[/youtube] Holy shit, that looks awesome. Kinda bummed though that 409 will get replaced, but trailers like these make me hyped! I typed this a while ago but i think my surface shut down when posting and didnt notice un...

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