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Re: Barotrauma Extended v8.4

i downloaded and instaled it corectly (i think) but when i try to play it shows me error massages and it doesn't even let me spectate it says something about mushroom not found or something If that's what the error says, then you didnt really installed it right. That's the usual message you get whe...

Re: Barotrauma Extended v8.4

Alright, lads. This might be the last update for the legacy version. Anyways, here's the changelog: Mod Changes: -Carriers will also make sonar ping sounds when idle. -Alien shards give 1 more material when deconstructed. -Alien weapons have a different sprite and a holding animation now, and their ...

Re: Barotrauma Extended v8.3b

Mod hotfix for today, lads. A number of issues were reported and at least one of them was game breaking so here's the changelog: Mod Changes: -Added tool kit recipes to refill sulphurite and oxygenite coolant cans. -Medical darts and bypass cards can be put in hand slots and thrown. -Explosive charg...

Re: Barotrauma Extended v8.3

New update, lads. Here's the changelog: Mod Changes: -Edited Battery Cells to be much weaker in weapons and exosuits. They also have a different sprite and can be thrown now. -Added a new energy source for handheld devices, Power Cell. These lasts twice as much on most devices but take longer to rec...

Re: Barotrauma Extended v8.2

Alright, update time. Here's the changelog: Mod Changes: -Added an alternate upgrade for diving knives, Vibroblade. It's basically a small battery-powered chainsaw. It deals more damage and bleeding, specially against unarmored targets. -Reduced the stun damage done by powered thermoblades. They wou...

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