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Re: v1.4 Update

PXLSHN wrote:
SCP-096-2 wrote: I got one question, would you consider SCP-582 Addendum 2 Manifestation Alpha (Tall Robed faceless being) as a hostile SCP in-game?
Not really sure, as I'm not the main developer of the game (it's still Regalis) and we are currently not in the 1.4 development anyways.
just giving a opinion out.

Re: v1.4 Update

Well, I have to say that we don't have much plans for 1.4 as for now (as we still want to make 1.3.1 patch) with some bug fixes and whatnot. So I guess that ideas are very welcome :wink: BTW: About SCP suggestions: I know that a lot of people wish to always see new SCPs and some suggestions would f...

Re: v1.4 Update

Well, I have to say that we don't have much plans for 1.4 as for now (as we still want to make 1.3.1 patch) with some bug fixes and whatnot. So I guess that ideas are very welcome :wink: BTW: About SCP suggestions: I know that a lot of people wish to always see new SCPs and some suggestions would f...

Re: Containment Breach Unity Remake (2017) - Latest Build: 0.5.6.1 (1/7/18)

can the non unity one stay in so other people like me can play the non unity one if we want too cause people are used to the non unity one and it wouldn't be fun to keep the original. i was talking about a custom modeled version of 096 possible, even thought i like the placeholder model for than th...

Re: [New SCP suggestion] Ideas for future versions of SCP:CB

Since updating a post is pointless, I created a thread. These are some ideas for future versions of SCP:CB (These ideas are not fully mine): New Zones: - Maintenance Zone The maintenance tunnels could be made a separate zone of it's own, also giving it some more rooms. SCP-457 and maybe other SCP's...

Re: Containment Breach Unity Remake (2017) - Latest Build: 0.5.6.1 (1/7/18)

Containment Breach: Unity Remake! Hey folks, thanks for stopping by. It is my pleasure to announce the overhaul and conversion of SCP: Containment Breach to a new engine: Unity. That’s right, we’re moving into the future folks! Project Goals 1) Remake the gameplay and levels of the original game in...

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