Search found 564 matches

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

Some actual feedback, I feel like 173 is appearing infront of the player when they open doors far too often. There's usually not much time for the shakes from the last scare to die down and the tension to build back up. Maybe there's something that can be done about it? I understand that in such an ...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

Ohhhhhh. That's good to know, I didn't realize that the creator of SCP-173 had stated that. From the wiki, it looks like I'd have to create a very different model to allow me to monetize the game. And yeah, the patreon could be iffy depending on the creator's preference. Hmm. I'll have to ask him t...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

That's ok. I'll finish this even if no one ever pays me another cent, if only to prove that I can. :P But I do appreciate the heads-up. Here's the link to the license for containment breach, from the github. Notice it allows use for commercial purposes, as long as I credit the original authors, and...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

That's ok. I'll finish this even if no one ever pays me another cent, if only to prove that I can. :P But I do appreciate the heads-up. Here's the link to the license for containment breach, from the github. Notice it allows use for commercial purposes, as long as I credit the original authors, and...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

I hope you've done licensing research. You won't be able to monetize the final product if it contains SCP-173 or you could risk being sued. I think even the current Patreon distribution method might be a bit dubious. Additionally, you won't be able to do anything (in a legal sense) if people decide ...

Go to advanced search