Search found 17 matches

Re: Subsurface v0.1

The pumps work slightly differently if you connect it to set_speed: set_targetlevel will make the pumps fill the room half way up if you're steering down at half of the maximum speed, but if you use set_speed, they will pump water into the room with half of the maximum "pumping speed", eventually f...

Re: Subsurface v0.1

Really loving the game so far, but I've got one problem. After setting up power and getting everything running my ship can't seem to dive, the pumps in the ballast room are connected to the navigation computer but when dragging the little navigation line downwards nothing happends. The ballast room...

Re: v0.6.3 Changelog/bugs

I found a few bugs: The dead bodies are glitching and sometimes they become invisible for a second Some doors close right after you open them, so you get stuck in them The lockroom's doors sometimes close after a few seconds without warning The first aid kits sometimes don't stop the bleeding If you...

Re: Improved intro

Maybe make it impossible to die from SCP-173 in the intro, because new players don't understand its mechanics yet, so they keep dying. Or maybe make it a lot more clear that you have to keep the eye contact. :roll:

Re: v0.6.1 Changelog/bugs

I got sent to the PD before I got a key card higher than level 2 and when I escaped the PD, 106 left me on the overhang above his containment chamber. I couldn't escape because all the doors by his containment chamber require a higher level key card and I had to reset the game. I don't know if I wa...

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