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Re: No More Monsters Development *RELEASE DATE PLANNED*

Z-Bites wrote:Figured I'd bump this thread to get the release message around. Hopefully twelve or something days of no posting isn't considering reviving a dead thread.
Twelve or something days? That sure is specific...

Anyways, can we please have an actual update? We're all quite worried.

Re: Multiplayer mod?

I don't think the multiplayer option would work well for SCP: Containment Breach . If you'd want to consider trying to create a multiplayer SCP game, try using the Unity game engine. I'm sorry to everyone who's thinking of a multiplayer option on this game, but I am not comfortable with a multiplay...

Re: SCP-513

SCP-Sean wrote:look lets just forget my ban, forget the wikia, and if you have anything to say that is not on topic, don't post. :empty:
Other than being very young, you can make textures, but that isn't modding. Could you provide some evidence of any experience in modding, Sean?

Re: SCP Suggestions General

This suggestion regards that tunnel where the lights go out and SCP-173 appears. Too many times I've walked into that place backward, running away from SCP-106, and the lights go out, and instant death. I suggest that the game force the view towards SCP-173 once the lights go on. (Not permanently, ...

Re: SCP Forum Roleplay Session #2

Gale grinned slightly at this and said, "Sleep". Glancing out, the sun had just pierced the horizon. He walked over it it and closed looked out. "You'll need the rest. Just relax for now, I'll do the heavy lifting. Go choose your rooms. As for I..." he didn't bother to hesitate at this, "I'll keep g...

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