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Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)

I had attempted to make a new Banner for the mod. http://i.imgur.com/bRL7B8Z.png To use this in your signature, [url=http://bit.ly/MobileTaskForceMod][img]http://i.imgur.com/bRL7B8Z.png[/img][/url] The Bit.ly link is just a shorten-er. Our mod is Nine Tailed Fox mod. Not Mobile Task Force mod It's ...

Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)

Hey will you make it so you can contain 173 , as because you got everything for scp 173 expect for containing him also you should add in things such as finding personnel and your MTFS actually follow you and they take them to the gate to let them out or you can escort them instead and you can find ...

Re: Bugs

Hello, I'm new here and I must say, Regalis, if you're reading this, you have made an amazing horror game and I enjoy it thoroughly. However, I'm having some problems with the game when I got back into it. I'm using Windows 10 by the way. There are graphical glitches, like black blotches would appe...

Re: Is this Dead?

So many questions, but obviously the way you phrased that with the winky face and all, you're not going to answer them. In all seriousness I'm not currently planning on starting to do a remake, atm I've got my hands full of Barotrauma, school and this thing . I'd still love to see a well executed v...

Re: [1.2.2/1.2.3] SCP - Nine Tailed Fox Mod (v0.0.3)

We will use "Hardwired" things, because Hybrid is unstable. I'm not sure if this is still the case, but Hardwired also has some important issues. Last time I tested it, some of its basic functions, namely its equivalents of KeyDown and KeyHit, caused some severe frame drops and freezes. By the way,...

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