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Re: [1.3.X] More SCPS Mod (V.2.0 Released!)

"- Added a hidden secret" You will never find nor able to "solve". It is the password protected file, right? plez giv meh teh pisswrd Uh.......no........ The secret was meant to make a reference to a popular mod (can be anyone :3). You need to check thoroughly on the main game (1.3.1) and my mod. P...

Re: [1.3.X] More SCPS Mod (V.2.0 Released!)

PootWizard wrote:
slender1200 wrote:
diszxchat wrote:"- Added a hidden secret"

You will never find nor able to "solve".
It is the password protected file, right?

plez giv meh teh pisswrd
ditto

EDIT: V2.1 is the patch for 038 cloning?
Yeah. I haven't added the SCPs that shouldn't have effect after cloning.

Re: [1.3.X] More SCPS Mod (V.2.0 Released!)

The lighting for SCP-409 seems to be a bit off though. (409 is completely dark despite there being a light below it) Also, you really should change 1074 to match the plot set by 1162. That's because of the texture quality. Since FastExt is removed, it became darker. I don't think 1074 plot should b...

Re: [1.3.X] More SCPS Mod (V.2.0 Released!)

The lighting for SCP-409 seems to be a bit off though. (409 is completely dark despite there being a light below it) Also, you really should change 1074 to match the plot set by 1162. That's because of the texture quality. Since FastExt is removed, it became darker. I don't think 1074 plot should b...

Re: [1.3.1] SCPS Mod

Yes, it does suck. How it made it into the official game is beyond me, and I'm glad that it's mostly gone now. Compared to some of the events I designed I thought it was neat :? why not make it 1074 shows how D-9341 was demoted to class D (yes i know about that document that shows about HOW he got ...

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