Search found 141 matches

Re: ships from ftl [need feedback]

I think it's best to make a mod. All of that stuff seems hard to recreate using only vanilla stuff. I'm not sure how some of that stuff could be created, though. Most weapons are easy but self repairing hulls and teleporting bombs sound hard to mod in. The Kestrel sub is awesome, btw. self fixing h...

Re: Need help with engine power

So I tried to find a way to improve a vanilla sub I like. The thing in particular was a way to reduce energy surges when using the engine. I found a way that greatly reduces it to the point it no longer turns off and on the navigation screen and it barely affects the lights as well. I separated the...

ships from ftl [need feedback(A LOT OF FEEDBACK, cuz i need to know how many people are intrested)]

so you probably saw my the kestrel sub. i have ideas for 2-3 fully vanilla ships, but i can't make most of the ftl ships because they have stuff like self repairing hulls, teleporting bombs, anti-crew lasers etc. i could create mod with all that stuff but i'm not sure if people would like to play it...

v0.5.4.5 The Kestrel

sub inspired by default ship from FTL i will probably make more ships from FTL in future http://i.imgur.com/xXelDWn.jpg unique features: - all junctions are connected to engineering so if one breaks half of the ship does not lose power - burst gun that shoots 3 times per click - extremely fast - has...

Re: Scaling down a character?

I read the "Character/creature config files" thread and I could understand some of it but making a new creature seems like a lot of work... So I thought maybe I could start by making something simpler, like a baby mantis. Wrong! It's not as simple as just scaling down the creature. It swims alright...

Re: Ban reason

RA2lover wrote:How would you separate player name and the ban reason message? Player names are allowed to have spaces, so you can't use them as separators.
after entering ban command window could pop up asking for reason

Re: [V 0.5.4.3]SS FatPig

Played this a few times yesterday, but had a few issues - With 16 players, we had issues with getting enough air - We kept having random fires once the ship was underway. Not entirely sure what the cause of that was. Too much power fluctuation? - The doors in the bottom airlock/diving room close an...

Re: [V 0.5.4.3] FatPig

sick, it's pretty simple and I love that ballast design.(and the airlock is very symettrically pleasing) reminds me of that old ship called 'Donut' except it actually places the ballast in the center(donut was just empty water for no reason) a concern is the name of the ship though, if there's an S...

Re: Some ideas about modding

Need more viable modding control and manual. Maybe some features released, I don't know. Some ideas: Custom jobs : throught modding, must have. Custom variables : make own variables for custom bars, own system for servers like reputation, money, bullets for magazine clips etc. Custom UI : make own ...

Go to advanced search