Search found 407 matches

Re: Any news about SCP:CB?

I think I'll just release the update whenever it's ready , which is probably some time later this month School just started and I'm still working at FakeFish on the side, so I haven't had that much time to work on the update, but now it's starting to be pretty much ready. I may be able to release i...

Re: "ALERT!: *Insert Text Here*"

I've been thinking of replacing the current placeholder info boxes with some sort of monitoring/surveillance/etc systems built from the in-game electrical components. Something like components that measure the water level in the room or detect any creatures moving outside the sub, which could be con...

Re: Is subsurface dead?

CommanderPro100 wrote:
Regalis wrote:Although, it seems that 4chan's /v/ found out about it a week ago, and there's been a nice increase on downloads since then... :)
Random question, has anyone there drawn a comparison between Subsurface and Pressure yet?
Spoiler
Image

Re: Is subsurface dead?

Quite the opposite, it's still in its infancy. I'm not surprised at all that it hasn't gotten any more attention than this, considering that I haven't really made a lot of noise about it yet (except here and on the blog) and that it's barely playable in its current stage. Although, it seems that 4ch...

Re: Dev Topic #4

Wouldn't it be more appropriate for the MTF to speak cleanly in person? I could rerecord all of the lines I did and provide both clean & radio speech. Just my opinion. Also, I'd like to add my own radio filter to ItsDuke (the person that voices the MTF currently, for those who don't know)'s lines s...

Re: Dev Topic #4

I wonder what happened to the MTF's recontaining other SCP's beside 173? The incomprehensible mess which is supposed to be their AI. The whole thing is such a buggy jumble of spaghetti that it should be rewritten before adding anything to it unless I want to make it even more broken than it is now....

Re: Multiplayer Mod

When you told me about this I assumed that it would be played in co-op as a couple of Class Ds, and that would've been pretty pointless IMO, but making a player control the monster is a brilliant idea!

Re: Dev Topic #4

yonzo_rikuo wrote:i hope there is more active scp's like scp 096, 106, and 173. the game feels a little empty
There will be a bunch of SCP-[REDACTED] instances in the next update. ;)

Go to advanced search