Search found 407 matches

Re: Dev Topic #2

It turns out that I'll be spending next week in a forest building radio/cable networks, so unfortunately I won't be able to get everything ready by the end of this month. But a couple more weeks and v0.7 should be out. :) Here are some more teaser pics: A new SCP ...And another one [DATA EXPUNGED]

Re: Dev Topic #2

And Regalis, do you still use 3D World Studio? I've grown sick of pressing "ctrl+Z" and finding that it sometimes deletes an entire group of brushes... Yep, haven't found an alternative that is as compatible with Blitz3D and as easy to use as 3DW. The "ctrl+z"-bug is frustrating as hell, which is w...

Re: Dev Topic #2

Posted this in the v0.7 predictions thread, but I guess Ii should post it here too... - The improved map generation algorithm I posted about in the dev topic - ...and lots of new rooms to distinguish the new "zones" from each other - At least three new SCPs. One of them is a quite big addition, the ...

Re: v6.7/7.0 Predictions?

- The improved map generation algorithm I posted about in the dev topic - ...and lots of new rooms to distinguish the new "zones" from each other - At least three new SCPs. One of them is a quite big addition, the others are basically just minor curiosities like 895, with very little gameplay value....

Re: Dev Topic #2

Good news: the map generator update is coming along nicely. I won't give any guesses on when I'll release v0.7, but I'm quite confident that it's going to be worth your wait. :) In addition to the better facility layout and new/updated rooms, it will also include at least one new SCP. It's not SCP-6...

Re: To Regalis...

Regalis, We are Vostok Technologies, a small company consisting of only two teenagers eager to build applications for many platforms. We saw potential in SCP:- Containment Breach, and we would like to try and convert it into an iPhone application using the Unity 3D engine. However, we also saw your...

Re: Dev Topic #2

MOV_Games wrote:Ill admit i prefer random placements of rooms as you never know what you will come across
They will still be somewhat randomly placed, the update will just group some types of rooms next to each other so that the layout of the facility makes more sense.

Re: Dev Topic #2

Spent this week at a 6-day boot camp in a frozen forest. Combat training in the daytime, and sleeping a couple hours in a cold and wet tent when I wasn't guarding the camp in a small dugout in -15 C weather. So no progress on the game this week. However, I started working on a huge upgrade on the ma...

Go to advanced search