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Re: Containment Breach Unity Edition (2016) - Indev v0.2.1 is out! (11/13/16)

Indev v0.2.1 is out! New features: Settings menu! Still very buggy. Used mostly for testing at the moment, a real settings system with .ini file is in the works! Using Unity's new post-processing stack to make the lighting incredible. These can get pretty intensive, feel free to disable them in the...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

I honestly would think that since this is zor's take at the game, he should develop his own SCP's that would provide a better story and challenge than what we have currently with the useless SCP-1074 (sorry juanjpro). Hmm, maybe he should have some of the more intellectually advanced SCP's somehow ...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

Hey guys, family came into town and got a bit busy, so release is pushed back - I spent several hours trying to do collider math to make the interact icon for behind the player interactables map to the position of the object relative to the player's position and rotation. In the interest of getting ...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

Update Overall, it looks like we are getting close to a test build. I will most likely push one out relatively soon, once I've added death sounds and animations, tweaked 173's pathfinding a bit, and ensured that all rooms are lit. I will probably also want to add a button to open doors that are beh...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

So today I spent most of my time on the project playing with Unity post-processing. I've imported the new Cinematic Image Stack, which is still in beta, and I think I'm happy with just the basic results that that can provide. Here's no effects applied: http://i.imgur.com/8EU25Yg.png Here's HDR appli...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

-snip- i did end up sending you the log, can you tell me if you get it please? you didnt seem to get my other one I did, and responded to you. Thanks for sending me the log! Might I suggest that in the future, when quoting a massive block of text you do as I did and 'snip' the sections that do not ...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

Sometimes when I pause the game or access the command console, the game itself freezes up, and I'm forced to restart it. Fortunately I can still access the pause menu when this happens, so I don't have to restart the game entirely. Think i've discovered the cause of this bug. I use a flag to reset ...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

https://www.dropbox.com/s/4mvkz5tnho87yvu/2016-11-10%2018-14-01.mp4?dl=0 this is a video of the bug i mentioned, hope that helps Ahh yes, thanks for the video. Unfortunately, this is due to how I've made the pathfinding grid super accurate. I've made the grid spaces smaller than 173's collider, whi...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

What...does this mean It means adding camerafog, better lighting, correct surfaces, maybe toning down some GFX so it doesn't look like a typical shovelware unity game, completely fixing all bugged textures, 100%ing the map generator, adding most to all non-npc related events, all so that you can be...

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