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Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)

[youtube]TgWv4Shqc7U[/youtube] This is phase 1 of the new interaction system! Which is really the old one, haha. I realized that basically, it's super annoying to have to stare directly at an object to hit it in a game where you have to stare at the main villain to not die! I do plan on fixing the b...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)

There's a couple of things that I would like to do before the next version. Add the ability for users to save their own controller configs Update interaction - more on that in an upcoming video! New storage room Add animations to SCPs (1499, 106, 939) I'm not sure how long all of these will take. I'...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)

There's a little problem that bothers me about the button panels. Although the emitted light is supposed to be directional (because of its position), the walls in the opposite direction are still illuminated. http://i.imgur.com/qfaKm7r.jpg It should be something like this. http://i.imgur.com/ANWECZ...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)

Good question. I haven't really considered that yet are you referring to any rooms in particular? Holy hell, that looks amazing, this project looks incredible so far! You should look into hosting a modeling competition for the MTF, D-Class, and SCP models! it will give the project some exposure, giv...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)

What's the point of airing out the room? It has something to do with SCP-939 and the updated storage room area / event, but until the new release is out I will say no more! BTW, the unity version looks plain-out incredible. I had no idea a unity version of a game made by one person could look so go...

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