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Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

Can't wait! Also, let me know if you need help with creative liberty. :wink: and let me know what needs testing and ill be sure to report any bugs i find (but lets be honest zonor, your builds are really stable) when you said the update "included" i got exited and thought what else did you make aws...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

Can't wait! Also, let me know if you need help with creative liberty. :wink: [EDIT] I'm not the best at modeling but I went ahead and built a room for your port. Is very high poly at this time, but I'm working on fixing that. http://img15.deviantart.net/d9a9/i/2016/312/a/f/thing4_by_metroiddestroye...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

Yeah the original is very complex. I'm actually very impressed with how complex it is, ESPECIALLY given that it's written in Blitz3d. New update coming soon including: Better sprinting, better 173 movement, and the ability to open / close doors behind you! oh wow! sounds great! cant wait to get my ...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

in scp 205's room 2 "glitches" can occur, the first being that you can phase through the computer terminals (this happens because :REDACTED: ) in that room and scp 173 can spawn behind the player and instantly kill them when all doors are still closed, this has happened to on many occasions. in the...

Re: Containment Breach Unity Edition (2016) - Indev build 2 is out! (10.29.16)

in scp 205's room 2 "glitches" can occur, the first being that you can phase through the computer terminals (this happens because :REDACTED: ) in that room and scp 173 can spawn behind the player and instantly kill them when all doors are still closed, this has happened to on many occasions. in the ...

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