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Re: [1.3.X] SCP - Nine Tailed Fox Mod (v0.2.0 in progress again)

PXLSHN wrote:
ReptileMonster wrote: What? ? :173: ?
Well, first, you see the 3D Menu background and such from NTF mod, but if you look closer into the options, you will see that there is a button called "Enable Controller".
Oh, so now, you can use 3rd party controllers, like a xbox controller.

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

Death animations, messages, etc are all coming in the future! Remember that this is still very early alpha Are there going to be new SCPs and gate C with endings of it's own? Yes there are going to be new SCPs for sure, new rooms, other levels, etc. New endings are possible depending on where the s...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

I'm not so sure about your vision going black when you die. I prefer the death animation in the original. Were you planning on adding it, or can't you do that? Death animations, messages, etc are all coming in the future! Remember that this is still very early alpha Are there going to be new SCPs a...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

Exactly. [youtube]-16R1Trl2rc[/youtube] Alright as part of the second improvement phase I added brighter lights during the burst, whaddya think? I'm not so sure about your vision going black when you die. I prefer the death animation in the original. Were you planning on adding it, or can't you do ...

Re: Containment Breach Unity Edition (2016) - General build v0.3.1a is out (1/8/17)

Cool! I also agree having a bug reporting site would be great (probably better than this forum :P). Maybe something like Github's (https://guides.github.com/features/issues/) or other free alternative. It'll especially be helpful along with Unity Pro's Automatic Error/Performance Reporting. I've ne...

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