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Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)

http://i.imgur.com/YDd7jPU.png Getting closer to finishing the UV maps and texturing for Zackonark's room. I've got good plans for this room! No spoilers, but it will have something to do with SCP-939. So SCP-939 will have a bigger use then wander around the storage room? good, because SCP-939 was ...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4c (3/26/17)

xhul wrote:Damn, you're a machine !
Sorry for haven't being able to provide any juicy bug reports lately.
My hands are damaged, and using a mouse too much can actually reverse the skin recovery.
Until i get better, keep up the good work.
Love =]
What happen?

Re: NPCs vs NPCs

I'm posting this to prove that you can easily make NPCs fight eachother. Here's a video of SCP-049-2s fighting an MTF unit: [youtube]ka5SkuVVSSY[/youtube] The zombies win. This is useless currently, but maybe this could be used in some sort of event. Yea, I discovered this when messing around with ...

Dr. Gears's office idea.

Here's an idea on what Dr. Gears's office should be. It should have the room covered in blood and feces and a broken vent door (hinting that SCP-173 had been in there) and a dead body of a janitor. There should also be a monitor with a conversation between Dr. Gears, with the first half corrupted: [...

Re: Containment Breach Unity Edition (2017) - Latest Build: 0.4a (3/12/17)

Getting close to implementing SCP-106's movement! While I'm working on that, I found this really cool color profile in the unity post-processing. Check it out: Standard (Current lighting) http://i.imgur.com/BLAHRYf.png ACES Color Profile http://i.imgur.com/X2ezypz.png Maybe you can put an option in...

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