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Re: New Intro.

Awesomeguy147 wrote:... alpha.... it is in alpha. you don't even know what you are talking about do you.
If you mean that I don't know the correct term, you are right, thanks for correcting me. :)

Re: New Intro.

It would be more annoying than useful. You already know when you are touching a wall. If you are walking in one direction, and you don't move, then you are touching a wall. Why not have a customization option to be able to disable it, for those like you that doesn't like it? And this isn't about th...

Re: Compatibility with Steam

When the game is finished it may be accepted on Steam Greenlight and then Steam Compatibility will most likely be more supported. :) Is what I was thinking. :) I just didn't knew if it haves something to do with the programming because some of my "Non-steam games" support steam as for screenshots l...

Re: Compatibility with Steam

This is a minor complain, so u guys might as well worry better into finishing the game than this, but you gotta admit it wold be a nice idea and would help overcome a lot of trouble. Errrrr, yeah. Ill make it easier since you are new. The game is made mostly by one guy (regalis) and he works hard t...

Re: New Intro.

The save feature is great, its just that you don't know how to use it. Changing characters "vision" would make it confusing. And it isn't really nesessary, since you are aware of what 173(the monster) is capable enough. Theres the intercom voice, documents, and you can see him in action. Also, they...

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