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Re: SCP:CB - Modding Guide | WIP Topic

I know this is yet another post, but this post ISN'T part of the guide. Instead, I'd like to kick off the WIP section of this thread with some progress of my own. *Large images http://i.snag.gy/SWH8r.jpg That is an early draft of SCP-096's containment chamber as seen from 3Ds World Studio. In the fi...

Re: SCP:CB - Modding Guide

Mapping: Rooms (In Progress, not yet edited for clarity) Part 1: Acquiring Software & Installation 3D World Studio Take note, you CANNOT use a demo version of 3D World Studio, as it does not let you export your maps to any formats besides .3dw, while we need to export to Blitz3D format (.b3d) so th...

Re: SCP:CB - Modding Guide

Compiling (Updated for 0.9.2+) Compiling is when you turn the Source-Code files into an executable file Windows can run. In this case we are creating the SCP: Containment Breach game again, but with any modifications we have made. Part 1: Acquiring Software & Installation Blitz3D Download the Blitz...

SCP:CB - Modding Guide | WIP Topic

A mod or modification is the alteration of the program code of a video game in order to make it operate in a manner different to its original version. Modding SCP: Containment Breach is a simple task once you know how to approach it. Although multiple guides exist, this is a (as far as I can tell) ...

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