Oh god, I agree with this so much, trying to make everything a pony is what put me off from the old mod. A balance should be established. Maybe pony everything but the guards? I mean as far as I know, ponies can't use guns. Just come off that they hired human security and leave it at that. That wou...
Whenever I quick load, I crash with the message(Not exact though): "Save file (v0) is not supported for SCP - Containment Breach V0.5.3!" (Just reinstalled without the patch. This is not the case.) BUT, when I launch it, It asks to update to v0.5.3, and I do. Don't know if that's the problem or not....
SCP-990?, i believe he's already in-game, during a loading screen, the one with the man in the suit. I DID say this: I know he's already somewhat added, but only rarely in a loading screen. Ingame would be pretty fun. So that's why I'm suggesting it. _____________________________________________ I ...
This is kinda old for me to reply about this now(since the last post regarding this was MONTHS AND MONTHS ago), but I liked how some people are humans, and some are ponies. It mixes it up, like co-operation. If I play this mod some day, I'm going to make/keep some humans and make the D-Class you pla...
It's for real :) Wow! Uh, how does that work? Does the key shape into something to go into the cracks in between the numbers or something? That's what I always imagined. Also, wouldn't the key be heavily guarded? I mean, it can open EVERYTHING! It even says on the SCP Wiki: Approval of at least one...
This happened to me in my latest save. Gate A was broken for some reason(The elevator didn't work), so I decided I'd escape Gate B. I searched EVERY part of the map, but there was no electric center! Something is going on with the generating system. My 2nd last save had THREE Light Containment to He...