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Re: SCP Suggestions General

^ Woah! That's a weird SCP! As omniary stated in the other thread, it's very... unsettling. I'd like to personally see more SCPs that wander the facility The problem with having more wandering SCPs is that if we get too many of them, they (Along with the MTF) would crowd the entire game. One room we...

Re: A Longtext of Ideas [SCP-990 ADDITIONS]

^ I don't think it matters how D-9341 got to the facility. The current intro explains everything perfectly well, and the van scene would just pointlessly lengthen it. If 990 is ever added to the game, I vote that the game starts with a short dream sequence with him, and then goes straight to the reg...

Re: SCP Suggestions General

^ The grandfather clock would make an interesting addition. I can only imagine how confused a new player would be when they hear the clock and inexplicably begin to move slower and slower. I think SCP-019 (The Monster Pot) would be a great SCP to add into the game. It seems like it could be easily i...

Re: A Longtext of Ideas [SCP-990 ADDITIONS]

I think that's a good idea, but it would work best with 990 in the intro also. You could talk briefly with 990 in the beginning, and if you beat the game he could introduce himself to you and it would be a fitting end to the mystery (assuming most players won't have any idea who the hell 990 is in ...

Re: A Longtext of Ideas

I like the intro the way it is now, don't get me wrong. But I would still love to see a well-made 990 dream sequence intro... As long as it isn't too long.

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