Search found 482 matches

Re: Power plant/generator

On topic of the generator/plant itself: It would be good if it was situated in a fourth zone which could also house all those weird maintenance/piping areas and the electrical center. I think some of the current 4 door hallways in light containment don't really fit the theme of secure containment a...

Re: Creepy 106 messages

Some ways to warn new users early that 106 is in the game have already been mentioned, and I like them to be honest. The first few rooms could be manually set, like the 173 room right after start, so that an office room or evacuation room where the next room after it, having maybe a few scientists ...

Re: SCP-109

I don't know, something like that could easily be abused, even with the delay, if it was made very hard to find it could work, or maybe some kind of consequence for overusing it.

Re: SCP-1025

Sparks wrote:I would actually like to get my hands on one the books used for the SCP picture though, looks like an interesting read.
Don't read cardiac arrest!.

Re: Ideas for new rooms?

I love thinking of new ideas like this. Generator room : The generator room could work in unison with the electric room, you would havave to fix the generator and then interact with the switches in the electric room (And maybe that locked door in SCP-012's room), but the catch is, 106 would spawn he...

Re: Room Suggestions Thread v2

Room: Staff break room Generate more than once: No. Items inside: Documents, Keycards. SCP Spawn Point: 173, (If they add a break room, this could be a good place for 294) Explain: (Details) It would be where the MTF's have there breaks, it would be in ruins because of the breach of course. Drawing...

Re: Ideas for new rooms?

How about adding a new zone? called the Residential zone It would be near the offices and its where MTF's scientist and doctors who live on-site stay, the staff break room could be here along with other rooms like. Main lobby : The main room, it would be wrecked from people escaping hostile SCP's an...

Re: Ideas for new rooms?

I haven't seen any like this, but if i do, i'll delete or request a lock. (Whichever works) I guess hallways are a bit confusing and unneccessary. how about these? Security camera room : The player could enter here and see a line of cameras, each displaying different parts of the facility, maybe you...

Go to advanced search