I got confuseed with the Character.Sprite thing because if it were lua, and you had a table called "Character", and you wrote Character.Sprite = x
it would assign x to "Sprite" in the table "Character" (IIRC)
But sadly I can't go much further now because the tutorial i'm using just derps when teaching about TYPEs. It seems to be lacking ALOT of explaination. So I can't understand anything :( http://jnoodle.com/Blitz3D/lesson5.html So yeah. RIP my attempts to be helpful and stuff. Is there anything about...
Parenting the sky to player is not desirable, as it means it will rotate with the player. You can use "RotateEntity skydome,0,0,0,True" in the main loop to fix that. Alright that worked. But sadly I can't go much further now because the tutorial i'm using just derps when teaching about TYPEs. It se...
It's looking good so far, but I think you shouldn't be using a stretched cube to make "water", as it has too many faces and can have a negative impact on performance. You can also do this to make the skydome look better: EntityParent skydome,player EntityOrder skydome,9999 This will make the skydom...
Like ALL apps its just a flash game remade to work on crap devices that dont support it. http://pandemic2.org/ WHY HAS NO ONE ON THE INTERNET REALIZED IT YET!!!? :roll: They have. But NDemic took Pandemic, Improved it, then made it mobile. Then they took that, improved it some more, then put it on ...
This is wierd, but the big red ERROR signs that show up in source games when models can't load freak the ever-loving shit out of me. If one appears in GMod when I spawn an NPC I freak out and undo it ASAP. They get creepier if they turn to look at you but do nothing else. http://i413.photobucket.com...