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Re: To modernize Blitz3D?

I found the SCP source on GitHub so I'm going to try running through my new C translator and see what I get back. :gasp: Nice, I doubt the code will be anywhere near readable though. I noticed another thread about building a MAV-less Blitz3D. Are you guys using your own custom build or was that jus...

Re: How To Edit / View .RMESH Files.

Someone already asked this question (on the wrong subforum, mind you, so I can understand if you missed it) http://undertowgames.com/forum/viewtopic.php?f=18&t=6068 You can try to view and modify an RMesh file, but you'll need to write some code to convert it to something else or create a plugin for...

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