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Re: (almost)MAV-less Blitz3D

I don't think this part in particular would be the cause, since the game doesn't use BSP at all. It's possible that I could've caused this bug, though I think this is just a MAV that didn't crash the game and instead lead the game into a broken state. Was an error log generated by any chance? That w...

Re: (almost)MAV-less Blitz3D

Not sure if you're joking here, but that's intended behavior. You could add a check in the code to prevent it from spamming the same error over and over again, or even just close the game after a certain amount of errors. In fact, you should place error checks in more places and give each check an I...

Re: What is holding SCP - Containment Breach back from being on Steam?

Even though I agree with FNAF's fandom being cancerous, I don't see how the possibility of getting such a fanbase is a valid argument against putting CB on Steam. If CB was a commercial game, Reg would probably look for and embrace that sort of thing. It isn't commercial, but still, from a dev's poi...

Re: v1.3 Update

SCP-914 is still a little buggy though. Some of my items went through the input section, either through the wall or simply the ground. Kinda late to talk about this, but after taking a look at this, I think I found a fix. I'll also try to fix that "mystery bug" that makes items not show up anywhere...

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