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Re: Harmful/helpful SCPs - SCP 035 and alternate ending?

Yeah, we need another keter level SCP that actually has interactions with the player besides 106. I'm voting 035 forward for that; a tricky little scp but it has insane potential being both a memetic hazard and an ultra-intelligent keter object. Able's box (076-1) and its containment chamber should ...

Re: A Longtext of Ideas [SCP-990 ADDITIONS]

Yes, something like that image (except maybe without the mushroom cloud) in the form of a dynamic picture so that it doesn't seem like a screenshot; maybe effects like slightly moving clouds, small ripples in the lake? Actually, the mushroom cloud could be perfect foreshadowing to the on site war h...

Re: Possible Easter Egg

Hide a credits room? That seems like a mean way to repay all the people who worked so hard on this game!!

Im being sarcastic lol. But I doubt Regalis would go to extreme lengths to hide an easter egg credits room.

Re: A Longtext of Ideas [SCP-990 ADDITIONS]

Yes, a lengthy intro really takes away from the mysterious mood a short intro would create perfectly. It would destroy any curiosity the player has and turn it into impatience. After all, why do horror/mystery movies often have abrupt and unexplained endings? (I know that's not exactly a great analo...

Re: SCP Suggestions General

Another idea I have is SCP 055 This would be a really cool and simple scp to implement mainly because it wouldn't require much to make it or it's cell. After reading it you are most likely thinking how and why would this work in game? It's simplicity is what could make this scp pretty scary to come...

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