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Re: Communal Ban List

Heres my updated banlist after about 5 days of hosting public servers. сосисочка,37.192.210.68 bernd2,81.170.143.113 De4dLock,80.93.126.230 Akamods,91.195.2.132 Test,82.28.3.234 mortal,5.44.168.45 spider,109.229.68.130 мирон,176.101.213.252 lenen,75.142.247.103 What,179.211.167.168 Walfer,37.189.73...

Re: Communal Ban List

I WAS BANNED WRONGLY The host banned me for NO reason.(well, sort of) he thought I was "griefing" but I actually wasnt, it was some other guy(that I dont remember since it has been some time) soooo yeaaah I would like to be unbanned since its EXTREMELY annoying not being able to join a server >: ( ...

Re: More anti-grief measures

I am not sure if IP recording is legal, but the griefers indeed are a horrible menace. The log should have filters such as the generator accessing and so on so we don't drown in button press logs. Other thing would be active warnings to admins about strange actions such as getting touchy with the g...

Re: Ship weapons

My vote's still for a wire-guided torpedo. Wire guided torpedoes sound very useful from the way I think it could potentially work. The camera would be attached to the slow moving torpedo and the mouse would be used to direct its movement. This would give more range compared to the range of the rail...

Re: Editable Job limitations

Well, since The number two on The job preference board is engineer by Standard, I would say that The number 2 Position is The reason This happens, since everyone changes something to first (mostly sec and med) but let The number two spot be The engineer, and dont change it (or they dont change The p...

Re: Editable Job limitations

Yeah, it usually goes like - Captain - One security officer - No doctor - Lots and lots of engineers - Few mechanics This would be nice. haha, not a few, ONE mechanic. Actually, this "one mech, 7 engi" thing was actually the reason I posted this suggestion, everything literally gets literally out o...

Re: Editable Job limitations

Yeah, it usually goes like - Captain - One security officer - No doctor - Lots and lots of engineers - Few mechanics This would be nice. haha, not a few, ONE mechanic. Actually, this "one mech, 7 engi" thing was actually the reason I posted this suggestion, everything literally gets literally out o...

Re: Ship weapons

I understand that submarines do have cannons and depth charges, but it doesn't make too much sense that a light exploration craft has a RAILGUN INSTALLED ON IT. A smaller, weaker but faster firing autocannon would do, with magazines much like the torpedo racks. Besides, no one wants to waste a whol...

Re: New mission: Prisoner transport

Your idea is awesome. Security Officers would have a job on those non-traitor rounds. One thing is bugging me; What stops the security officers from beating the shit out of the prisoners and searching them for any suspicious items? In short: literally nothing, but an host, or other security officers

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