Search found 197 matches

Re: SCP Suggestions General

But It's contained on-site, and cannot be moved. There would be no way to logically implement it. EDIT: D'oh! I just realized it's locked up in a warehouse somewhere else. Never mind. No pipe nightmare, then. Also, I know Dr. Maruss suggested SCP-569 a while back, but it wasn't talked about at all....

Re: ~#~ Official MLP thread v2 ~#~

And now for something completely different: http://derpicdn.net/media/W1siZiIsIjIwMTMvMDMvMjkvMjFfMjdfMzZfNTYwXzI4Mjc1OV9fVU5PUFRfX3NhZmVfYW5pbWF0ZWRfdGFua19ncmF2aXR5X2ZhbGxzX21hYmVsXzUxNGRiMzQ0YTRjNzJkMTFhYTAwMTc4OF81MTU2MDc0MzdmMTIzYmI4ZGYwMDA1NTIuZ2lmIl1d/282759__safe_rainbow-dash_animated_tank_...

Re: SCP Suggestions General

I wouldn't mind seeing SCP-015 somewhere in the game. Maybe the pipes could cover up the walls and ceilings of certain hallways. The player would have to be very careful when walking through these halls because the pipes would cover up most lights (Darkening the area and allowing enemies to unexpect...

Re: Dev Topic #2

(Hi! Noob user here!)

Sounds like a huge update. It will be interesting to see a much more organized facility. And 5 more SCPs? Does everyone know which ones they'll be? Or are they all going to be pleasant surprises?

Go to advanced search