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Re: SCP-513

perfect! watch one of someordinairygamers haunted gaming creepypasta stories, do you know what the backgrund music is? It would be perfect for 513's room. :?

Re: SCP-513

anyway, the 682 idea, Its a good idea but no, I think that the wall should just be broken down. Allthough, I think that :106: should have decayed the door to where the cowbell is, and when the player approaches it, it falls down, causing the bell to ring, triggering SCP-513-1. :shock:

Re: SCP-513

so do you have the texture files for the bell? Oh, and the room needs a name like 'room513', or just '513', and the commands list needs to have the teleport option.

Re: SCP-513

anyway, do you think 513's old bell should be back, i loved that sound, i would play it over and over and over again all day! :laugh:

Re: SCP-513

oh, by the way, I found some secret animations with :096: 's placeholder, like walking, starting to cry, whack, wave, look behind, and fall over/death. I found this by making his model the model for other npcs. :gasp: :geek:

Re: SCP-513

Im happy that the old 096 model isnt going to waste. The guy who made it, when he found out it was only auditory, he thought that his model was crap :sad:. whell, that model isnt in the fireplace for any longer and in use. -just wanted to say. Anyway, how is the room going, and is it going to be in ...

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