Search found 242 matches

Re: Falling Elevator Cinematic

just small cinematic i was thinking about, remember at the beginning when you see that guard walking backwards from 173 at the beginning, i just had an idea that either you can kill him by blinking when he blinks or help him live, if you help him live he takes you with him to the nearest elevator (...

New gameplay mechanic idea

I have a great idea. This may not be very sophisticated, but I think it will out you on edge a bit easier. PLEASE READ ALL OF THIS TO UNDERSTAND IT!!! I thought of this when I was thinking of how the two class D's and guard get killed at the start; what if they had flashlights and shone them at SCP-...

Re: SCP - Containment is Magic Mod

TBH, Nightmare Night is very long to be 066's music. Maybe if you got the chorus and made it a lot louder then it would be like 066's original? (In the way of how it feels; you probably know what I mean) Because it would take like 3 mins to finish, and that's a long time of waiting for Eric to shudd...

Re: SCP - Containment is Magic Mod

AHHHHHHHHH yea! new update ill by sure to start playing it stray away and see whats changed ill also report any bugs that i encounter and as for a 066 modal how about one of the over members of the CMC or spike maybe Hmm maybe, but I don't know how it would work having one of them rolling around......

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