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Re: SCP: Containment Breach

No it was not. Barotrauma, last I checked, runs on a custom mesh of various libraries and tools (such as MonoGame and Farseer physics), and runs on C#, a welcome change from Blitz3D/Max That's in present time. Regalis started the development of Barotrauma in C# (with use of XML), without Blitz3D or...

Re: SCP: Containment Breach

No, that's one of the ports, the original game was made in Blitz, an incredibly old Windows-only engine. That was Barotrauma. No it was not. Barotrauma, last I checked, runs on a custom mesh of various libraries and tools (such as MonoGame and Farseer physics), and runs on C#, a welcome change from...

Re: SCP-096 Mesh

You can find all the game's models and textures, with their animations inside the game's files. For 096 specifically, go into the "GFX\npcs\" part of your Containment Breach folder. In there, you'll see all the models and textures for every SCP, and NPC in the game. 096's files are as labeled: *scp0...

Re: Is there ever going to be a scripted sequence or way the MTF can die?

/title Most likely not. It would make the entrance zone far too easy if they could die, considering there's only ever 3 in a map. And with the only other dangers being 096 (if you even had to go through him to get to the entrance zone/079), 173 (whom when I'm playing pisses off around the entrance ...

Re: Console wont open in 1.3.8

So i recently updated Containment breach and i noticed a problem. I cannot open the console no matter what i do. I tried using a new keyboard, changed the key to open it, and spammed the button alot. Nothing worked. Anyone else having this problem, and/or knows how to fix it or what im doing wrong?...

Re: SCP: Containment Breach

I don't want to backseat moderate, but I'm sure the advisory against double and triple posting in a row still is in effect. In any case, pretty much all of this won't happen since this is fanon. Containment Breach is mainly focused off the real stuff from the Foundation Site, words set in stone (unl...

Re: New Ending? Very confused...

It's not a Project Resurrection only bug, it's a natural game bug that no matter how many times I complain or speak about it happening to any of the developers, it doesn't get fixed. I'm guessing it goes back to how SCP-106 spawns in game. SCP-106 spawns at the players center last I knew, which is w...

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