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Re: Compiling Source Code

If I'm not mistaken, the source code includes a file called "winfix.decls". Put that in your userlibs folder. Or you can just remove CompatData from Main.bb since it's causing more issues than it's supposed to fix. Yeah on Windows 10 it's making game just unplayble. The whole screen is flashing, ob...

Re: Compiling Source Code

Mr. Guy wrote:Now, I've just finished getting Blitz3D and got the right version. Do I need anything else to compile the source code so I can use it for making mods?
Basiclly you now just need FastExt & FastText from Here Decls go to the userlibs folder where you had installed Blitz3D and .bb to you mod folder.

Re: Better SCP-914 Mod [WIP]

Using a global variable wouldn't be a good idea because that means refining any gas mask in 914 will turn every gas mask in the map into a super gas mask. You could use the item's State field instead: it2\State = 1.0 ;and then modify the inventory code to use this Breaks in loops can be done with E...

Re: Better SCP-914 Mod [WIP]

Question to programers, what is more efficient creating another item template or just activating function in game like in instance of gas mask, there are two items "gasmask" and "supergasmask" wouldn't it be wiser to just flip some boolean true and based on that add some function to main loop so onl...

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